An Unrealistic Spaceship Simulator
A downloadable game for Windows
AUSS is a top-down shooter that gives bullet hell vibes. Enemies come in waves, you have to defeat all of them to progress. The game ends when your health bar reaches 0.
A game made with the buas template which uses C++ and SDL2 among other libraries.
For information about the source code as well as modifying enemies' stats and enemy waves check this GitHub page.
For game suggestions comment below.
Credits:
Graphics(CC0):
https://www.kenney.nl/assets/simple-space,
https://arcadeisland.itch.io/space-shooter-wang-tiles
https://fliflifly.itch.io/hearts-and-health-bar
Sounds were made using bfxr: https://www.bfxr.net
Controls:
WASD-to move
SPACE-to dash
LEFT CLICK or LEFT SHIFT-to shoot
ESC-to pause the game
Status | Prototype |
Platforms | Windows |
Rating | Rated 4.0 out of 5 stars (1 total ratings) |
Author | Tycro Games |
Genre | Action |
Made with | Bfxr, GIMP, SDL |
Tags | 2D, Arcade, Bullet Hell, Pixel Art, Retro, Short, Singleplayer, Top-Down |
Average session | A few minutes |
Languages | English |
Inputs | Keyboard, Mouse |
Download
Install instructions
Extract the archive then open the executable .
Comments
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Nice work so far! But I have a few points (that you probably already know)
Add a screenshot of your game to this itch.io page!
The debug information is still being shown on screen. If you want this, put it on a toggle (like F1 or something), but hide it by default.
It would be nice if the player health (and enemy health) was more obvious.
Maybe wait a bit before going to the main menu when the player dies. It's a bit jarring to be teleported to the main menu right away.
The movement speed feels a bit slow for this kind of game. Consider speeding up the player (and increase the boost speed too).
Thanks for the feedback!